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Cara Membuat Windows Portable Live CD USB

Posted: 21 Jan 2014 06:24 AM PST

Cara Membuat Windows Portable Live CD USB - Halo, maksudnya ngerti gak? Hehe.. Jadi, artikel kali ini akan membahas cara membuat windows portable yang bisa 'dibawa-bawa' dan tidak harus menetap di harddisk internal. Ya! Kali ini kita akan menggunakan CD ataupun USB sebagai medianya. Terus caraya? simak!

Cara Membuat Windows Portable Live CD USB

Get Ready!1. Download langsung PE Buildernya disini. 2. Download DVD windows 8 versi RTM disini. 3. Siapkan laptop/ komputer dan media lainnya.Yuk Mari:1. Extract file iso DVD windows 8 versi RTM ke direktory C:
2. Extrac file PE Builder di direktory D.
3. Matikan Uac dan anti virus anda.
4. Klik kanan pada WinBuilder.exe dan pilih Run as Administrator.
5. Klik source untuk melihat konfigurasi sumber file lokasi Windows 8 Versi RTM.
6. Cari source direktory windows 8 versi RTM di direktory C dengan melakukan klik pada tombol browse.
 7. Pilih lokasi keluaran file iso dari windows 8 PE, disini saya pilih di direktory C.
8. Klik tombol play warna biru untuk menjalankan proses pembuatan file iso windows 8 PE.
9. Tunggu proses pembuatan seperti gambar dibawah.
10. Jika sudah selesai anda bisa melihat file nya di direktory C.
Sekian artikel tentang Cara Membuat Windows Portable Live CD USB semoga bisa banyak membantu ya. Jangan lupa bookmark dan like fanspage HD Blog untuk memantau artikel-artikel terbarunya. Terimakasih dan sampai jumpa.

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Cara Menginstal dan Menggunakan Camtasia Recorder

Posted: 19 Jan 2014 06:06 AM PST

Cara Menginstal dan Menggunakan Camtasia Recorder

Cara Menginstal dan Menggunakan Camtasia Recorder - Ada berbagai software yang sering digunakan untuk menangkap aktivitas yang kita lakukan untuk merekam layar monitor. Biasanya pengguna software menggunakan ini untuk membuat sebuah tutorial.Dibawah ini saya akan memberikan tutorial cara menginstal dan menggunakan software perekam layar monitor yang bernama Camtasia Recorder. Software ini sangat mudah sekali digunakan, dan tentunya banyak sekali yang menggunakan software ini.

Cara Menginstal Camtasia Recorder

Anda bisa mendownload camtasia secara free di internet, jika sudah didownload silahkan install. 

Cara Menginstal dan Menggunakan Camtasia Recorder

 Akan muncul tampilan seperti, silahkan pilih modify 

Cara Menginstal dan Menggunakan Camtasia Recorder

Selanjutnya klik Next untuk setting deafult saja 

Cara Menginstal dan Menggunakan Camtasia Recorder

Tunggu instalasi selesai, dan camtasia sudah terinstal

Cara Menginstal dan Menggunakan Camtasia Recorder

  Cara Menggunakan Camtasia RecorderSilahkan buka camtasia melalui start win dan tuliskan camtasia recorder (bukan camtasia studio) 

Cara Menginstal dan Menggunakan Camtasia Recorder

 Akan muncul sebuah jendela recorder dan sekeliling layar ada sebuah gatis putus-putus berwarna hijau 

Cara Menginstal dan Menggunakan Camtasia Recorder

Dan seperti inilah tampilan jendela recordernya. Fungsi Panel Select Area adalah untuk mengatur daerah yang ingin kita rekam, dan fungsi dari Panel Recorded Inputs adalah untuk mengatur audio dan camera webcam (jika ada). Lalu fungsi tombol merah bertuliskan rec adalah untuk memulai merekam

Cara Menginstal dan Menggunakan Camtasia Recorder

Sebelum merekam ada baiknya kita mengatur terlebih dahulu settingan rekaman kita, pilih menu bar Effect

 Cara Menginstal dan Menggunakan Camtasia Recorder

Ada 3 buah tab menu Annotation, Sound, dan Cursor. Fungsi Sound disitu terbagi menjadi 2 ada sound ketika mengklik dan ketika menekan sebuah tombol, soundnya bisa diganti dengan mengklik tombol folder terbuka dan cari sound lainnya.Jika Cursor adalah tempat untuk mengatur tipe dan warna kursor agar terlihat ketika kita menggerakan mouse ketika memulai merekam.

Cara Menginstal dan Menggunakan Camtasia Recorder Cara Menginstal dan Menggunakan Camtasia Recorder Cara Menginstal dan Menggunakan Camtasia Recorder

Jika Anda siap untuk merekam, silahkan kembali ke jendela awal dan klik REC

Cara Menginstal dan Menggunakan Camtasia Recorder

Akan ada aba-aba yang muncul seperti dibawah ini

Cara Menginstal dan Menggunakan Camtasia Recorder

Dan ketika kita sedang merekam, akan muncul jendela rekaman setting seperti ini ada fungsi pause, stop, dan delete juga volume audionya.

Cara Menginstal dan Menggunakan Camtasia Recorder

Jika sudah distop, akan muncul jendela baru, yang akan melihat preview dari hasil rekaman kita. Dan jika diperhatikan, ada 3 buah tombol fungsi di bawah kanan.

 Cara Menginstal dan Menggunakan Camtasia Recorder

Jika ingin disimpan silahkan klik tanda panah kebawah lalu pilih Save As

Cara Menginstal dan Menggunakan Camtasia Recorder

Cara Menginstal dan Menggunakan Camtasia Recorder

Jangan lupa untuk menyimpan file dengan format .Avi lalu klik save

Cara Menginstal dan Menggunakan Camtasia Recorder

Kesimpulan:Camtasia Recorder adalah software perekam yang paling sering digunakan oleh orang-orang di dunia. Cara penggunaannya pun sangat mudah sekali, kita bisa mengatur sound, cursor mouse, annotationnya dan yang terpenting kita bisa melalukan edit pada hasil rekaman kita setelah di stop.Camtasia sangat cocok digunakan untuk orang lain yang sering membuat video tutorial. Bahkan website-website tempat belajar dengan video seperti blenderguru.com, blendercookie.com, dan lainnya menggunakan camtasia recorder.Ini membuktikan keampuhan camtasia recorder untuk mengatasi solusi merekam layar monitor dengan kualitas tinggi dan gampang digunakan.

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Tutorial Cara Membuat Aplikasi GoSIP Android SUNJAVA

Posted: 18 Jan 2014 05:53 AM PST

Tutorial Cara Membuat Aplikasi GoSIP Android SUNJAVA

MEMULAI PROGRAM ANDROID

Berikut ini, kita akan membuat sebuah aplikasi program GoSIP sederhana berbasis mobile dengan SUNJAVA.

Alat dan Bahan : 
  1. Sun Java (TM) Wireless Toolkit 2.5.2_01 for CLDC atau bisa gunakan yang lainnya. Untuk menginstallnya, kita harus install dulu jdk.
  2. Notepad++.
 Langkah – Langkah : 
  1. Kita jalankan dulu Sun Java (TM) Wireless Toolkit 2.5.2_01 for CLDC. Setelah itu, klik New Project, di ProjectName kita ketikkan nama project kita, misalnya AplikasiNilai, di MIDlet Class Name ketikkan tulisan yang sama, Lalu klik Create Project.
 

Tutorial Cara Membuat Aplikasi GoSIP Android SUNJAVA

 Selanjutnya akan muncul kotak dialog setting, kita klik OK saja. Setelah itu akan tampil tulisanCreating project "Hadi_GS"Place Java source files in " C:\MyDocuments\ Java\j2mewtk\252\apps\Hadi_GS \src"Ket: Disinilah tempat kita menyimpan source atau koding program yang kita buat yaitu pada direktori SRCPlace Aplication resource files in " C:\MyDocuments\ Java\j2mewtk\252\apps\Hadi_GS \res"Ket: Disinilah tempat kita menyimpan file gambar atau animasi yang kita buat yaitu pada direktori RESPlace Aplication library  files in " C:\MyDocuments\ Java\j2mewtk\252\apps\Hadi_GS \lib"Ket: Disinilah tempat kita menyimpan file fungsi yang kita buat yaitu pada direktori LIB 2.   Kita buka notepad++ atau aplikasi notepad yang anda punya, ketikkan source code berikut: Hadi_GS.java :import java.io.IOException;import java.io.InputStream;import java.io.InterruptedIOException;import java.io.OutputStream; import javax.microedition.io.Connector;import javax.microedition.io.ServerSocketConnection;import javax.microedition.io.SocketConnection;import javax.microedition.lcdui.*;import javax.microedition.midlet.*;import javax.microedition.sip.SipClientConnection;import javax.microedition.sip.SipClientConnectionListener;import javax.microedition.sip.SipConnectionNotifier;import javax.microedition.sip.SipDialog;import javax.microedition.sip.SipException;import javax.microedition.sip.SipServerConnection;import javax.microedition.sip.SipServerConnectionListener;  /*** Application demonstrates sip clients talking via sip server and registrar.* Both clients register to sip registrar. Send connection informations* in INVITE message to each other and start to communicate via sockets.** Application demonstrates REGISTER, INVITE, BYE requests and* OK, RINGING responses.** @version 1.2*/public abstract class BaseUAC extends MIDlet implements CommandListener,SipClientConnectionListener, SipServerConnectionListener {/** client states */private static final int DISCONNECTED = 0;private static final int REGISTERING = 1;private static final int REGISTERED = 2;private static final int INVITING = 3;private static final int TALKING = 4;private static final int RINGING = 5;private static final int BYE = 6; /** user name if the client */public String myName = "a"; /** display name of the client */public String myDisplayName = "A"; /** socket used by this client */public int mySocket = 1111; /** sip port the client is listening on */public int mySipPort = 9000; /** user name of second client */public String friendName = "B"; /** socket used by second client */public int friendSocket = 2222; /** sip port of second client* we need this because running both* clients on the same machine. That isn't* typical use case.*/public int friendSipPort = 9090; /** second client's domain */public String friendDomain = "localhost"; /** forms used in ui */protected Form proxyFrm = null;protected Form registerFrm = null;protected Form waitScreen = null;protected Form inviteFrm = null;protected Form talkFrm = null;protected Form sendFrm = null;protected Form failFrm = null;protected Form ringingFrm = null;protected Form byeFrm = null;private Form backupForm = null;private Gauge progressGauge = null; /** commands used in ui */private Command exitCmd = new Command("Exit", Command.EXIT, 1);private Command registerCmd = new Command("Register", Command.OK, 1);private Command backCmd = new Command("Back", Command.BACK, 1);private Command nextCmd = new Command("Next", Command.SCREEN, 1);private Command inviteCmd = new Command("Invite", Command.OK, 1);private Command sendCmd = new Command("Send", Command.OK, 1);private Command okCmd = new Command("Ok", Command.OK, 1);private Command failedCmd = new Command("Failed", Command.BACK, 1);private Command denyCmd = new Command("Deny", Command.EXIT, 1);private Command answerCmd = new Command("Answer", Command.OK, 1);private Command byeCmd = new Command("Bye", Command.BACK, 1);private Displayable currentDisplay;private Displayable backDisplay;private Display display; /** receive thread runs forever */private Thread receiveThread = null; /** gauge  */private Thread gaugeThread = null;private boolean progressGaugeFinished = true; /** socket streams */private InputStream socketIStream;private OutputStream socketOStream; /** server socket */private ServerSocketConnection serverSocket = null; /** client socket */private SocketConnection sc = null; /** sip variables */private String proxyAddress = "";private SipConnectionNotifier scn;private String failMessage;private SipClientConnection scc;private SipServerConnection ssc;private SipDialog dialog;private String clientSockParams;private Sender sender; /** application status */private Status uaStatus = new Status(); /** how long the gauge should run (simplified)*/private int finishGauge; public void start() {display = Display.getDisplay(this); if ((proxyAddress == null) || (proxyAddress.length() == 0)) {setDisplay(getProxyFrm());} else {setDisplay(getRegisterForm());}} public void pauseApp() {} public void destroyApp(boolean unconditional) {System.out.println("Closing app ...");tearDown();notifyDestroyed();} public void setProxyAddress(String address) {proxyAddress = address;} public void setSocket(int socket) {mySocket = socket;} /** Setup all params of the client.** @param name username of the client.* @param displayName the display name of the user.* @param port sip listener port*/public void setUserIdentity(String name, String displayName, int port) {myName = name;myDisplayName = displayName;mySipPort = port;} /** Setup all params of 2nd client.** @param name the username of 2nd client* @param domain the domain of 2nd client* @param port the listener sip port of 2nd client*/public void setFriendIdentity(String name, String domain, int port) {friendName = name;friendDomain = domain;friendSipPort = port;} /*** Display another screen*/private void setDisplay(Displayable d) {if (currentDisplay != waitScreen) {backDisplay = currentDisplay;} display.setCurrent(d);currentDisplay = d;} private Form getProxyFrm() {if (proxyFrm == null) {if (proxyAddress.length() == 0) {proxyAddress = System.getProperty("microedition.hostname"); if (proxyAddress == null) {proxyAddress = "";}} proxyFrm = new Form("Proxy setup",new Item[] { new TextField("Proxy host:", proxyAddress, 20, TextField.ANY) });proxyFrm.addCommand(nextCmd);proxyFrm.addCommand(exitCmd);proxyFrm.setCommandListener(this);} return proxyFrm;} private Form getRingingFrm(String message) {if (ringingFrm == null) {ringingFrm = new Form("Ringing ...");ringingFrm.append(new StringItem("Message:", message));ringingFrm.addCommand(denyCmd);ringingFrm.addCommand(answerCmd);ringingFrm.setCommandListener(this);} StringItem si = (StringItem)ringingFrm.get(0);si.setText(message); return ringingFrm;} private Form getRegisterForm() {if (registerFrm == null) {registerFrm = new Form("Welcome",new Item[] {new StringItem(null,"You need to register to the registrar server.\n" +"Please press register and wait for response.")}); registerFrm.addCommand(exitCmd);registerFrm.addCommand(registerCmd);registerFrm.setCommandListener(this);} return registerFrm;} private Form getWaitScreen(String title, int finishAfter, Form bForm) {if (waitScreen == null) {progressGauge = new Gauge(title, false, 10, 0);progressGauge.setLayout(Item.LAYOUT_CENTER | Item.LAYOUT_EXPAND | Item.LAYOUT_VCENTER);waitScreen = new Form("");waitScreen.append(progressGauge);waitScreen.addCommand(backCmd);waitScreen.setCommandListener(this);} finishGauge = (finishAfter == 0) ? Integer.MAX_VALUE : finishAfter;backupForm = bForm;progressGauge.setLabel(title);progressGauge.setValue(0); return waitScreen;} private Form getInviteForm() {if (inviteFrm == null) {inviteFrm = new Form("Invite",new Item[] {new StringItem(null, "Invite your sip friend " + friendName + " to talk.")});inviteFrm.addCommand(exitCmd);inviteFrm.addCommand(inviteCmd);inviteFrm.setCommandListener(this);} return inviteFrm;} private Form getTalkForm() {if (talkFrm == null) {talkFrm = new Form("Talking", new Item[] {  });talkFrm.addCommand(sendCmd);talkFrm.addCommand(byeCmd);talkFrm.setCommandListener(this);} return talkFrm;} private Form getSendForm() {if (sendFrm == null) {sendFrm = new Form("Send",new Item[] { new TextField("Enter message:", "", 255, TextField.ANY) });sendFrm.addCommand(okCmd);sendFrm.addCommand(byeCmd);sendFrm.setCommandListener(this);} TextField tfield = (TextField)sendFrm.get(0); if (tfield != null) {tfield.setString("");} return sendFrm;} private Form getFailFrm(String msg) {if (failFrm == null) {failFrm = new Form("Error");failFrm.addCommand(exitCmd);failFrm.setCommandListener(this);failFrm.append(new StringItem("", ""));} StringItem si = (StringItem)failFrm.get(0);si.setText(msg); return failFrm;} private Form getByeFrm() {if (byeFrm == null) {byeFrm = new Form("BYE");byeFrm.append("Received BYE from 2nd terminal.\nTerminating GoSIP session ...");byeFrm.addCommand(okCmd);byeFrm.setCommandListener(this);} return byeFrm;} public void commandAction(Command command, Displayable displayable) {if ((command == exitCmd) && (displayable == registerFrm)) {destroyApp(false);} else if ((command == exitCmd) && (displayable == failFrm)) {destroyApp(false);} else if ((command == registerCmd) && (displayable == registerFrm)) {setDisplay(getWaitScreen("Registration pending ...", 0, null)); Thread t = listen(this);register(this, t);} else if ((command == backCmd) && (displayable == waitScreen)) {setDisplay(backDisplay);} else if ((command == nextCmd) && (displayable == waitScreen) &&(backDisplay == registerFrm)) {setDisplay(getInviteForm());} else if ((command == nextCmd) && (displayable == waitScreen) &&(backDisplay == inviteFrm)) {setDisplay(getTalkForm());} else if ((command == backCmd) && (displayable == waitScreen) &&(backDisplay == registerFrm)) {setDisplay(getRegisterForm());} else if ((command == backCmd) && (displayable == waitScreen) &&(backDisplay == inviteFrm)) {setDisplay(getInviteForm());} else if ((command == failedCmd) && (displayable == waitScreen) &&(backDisplay == registerFrm)) {setDisplay(getFailFrm("Failed to register:\n Cause: " + failMessage));} else if ((command == failedCmd) && (displayable == waitScreen) &&(backDisplay == inviteFrm)) {setDisplay(getFailFrm("Failed to invite:\n Cause: " + failMessage));} else if ((command == byeCmd) && (displayable == waitScreen)) {setDisplay(getInviteForm());} else if ((command == denyCmd) && (displayable == ringingFrm)) {sendCancel();} else if ((command == exitCmd) && (displayable == proxyFrm)) {destroyApp(false);} else if ((command == nextCmd) && (displayable == proxyFrm)) {TextField tfield = (TextField)proxyFrm.get(0);String proxy = tfield.getString(); if ((proxy.length() == 0) || isIPAddress(proxy)) {if (proxyFrm.size() == 1) {proxyFrm.append(new StringItem(null,"Proxy name can't be empty or plain ip address. Use valid hostname."));setDisplay(getProxyFrm());}} else {if (proxyFrm.size() > 1) {proxyFrm.delete(1);} setProxyAddress(proxy);setDisplay(getRegisterForm());}} else if ((command == answerCmd) && (displayable == ringingFrm)) {setDisplay(getWaitScreen("Accepting ...", 0, null));sendAccepted(); try {Thread.currentThread().sleep(1500);} catch (Exception e) {} if (uaStatus.getStatus() == RINGING) {openClientConnection(clientSockParams);uaStatus.setStatus(TALKING);stopGauge();commandAction(nextCmd, currentDisplay);}} else if ((command == inviteCmd) && (displayable == inviteFrm)) {setDisplay(getWaitScreen("Invite pending ...", 0, null));invite(this);} else if ((command == byeCmd) && (displayable == talkFrm)) {if (uaStatus.getStatus() == TALKING) {setDisplay(getWaitScreen("Bye ...", 10, getInviteForm()));sendBye();} else if (uaStatus.getStatus() == REGISTERED) {//do nothingsetDisplay(getInviteForm());}} else if ((command == sendCmd) && (displayable == talkFrm)) {setDisplay(getSendForm());} else if ((command == nextCmd) && (displayable == waitScreen) &&(backDisplay == ringingFrm)) {setDisplay(getTalkForm());} else if ((command == okCmd) && (displayable == byeFrm)) {setDisplay(getInviteForm());} else if ((command == okCmd) && (displayable == sendFrm)) {TextField txtField = (TextField)sendFrm.get(0); if ((txtField != null) && (txtField.getString().length() > 0)) {send(txtField.getString());} setDisplay(getTalkForm());} else if ((command == backCmd) && (displayable == sendFrm)) {setDisplay(backDisplay);} else if ((command == exitCmd) && (displayable == inviteFrm)) {destroyApp(false);}} private Thread listen(final SipServerConnectionListener listener) {Thread t =new Thread() {public void run() {try {if (scn != null) {scn.close();} scn = (SipConnectionNotifier)Connector.open("sip:" + mySipPort);scn.setListener(listener); try {Thread.currentThread().sleep((1000));} catch (Exception e) {}} catch (IOException ex) {ex.printStackTrace();}}}; t.start(); return t;} private void register(final SipClientConnectionListener listener, final Thread waitFor) {Thread t =new Thread() {public void run() {runGauge(); try {try {if (waitFor != null) {waitFor.join();} else {}} catch (InterruptedException ie) {} scc = (SipClientConnection)Connector.open("sip:" + proxyAddress +":5060;transport=udp");scc.setListener(listener);scc.initRequest("REGISTER", scn); String adr =myDisplayName + " <sip:" + myName + "@" + scn.getLocalAddress() + ":" +scn.getLocalPort() + ">";scc.setHeader("To", adr);scc.setHeader("From", adr);scc.setHeader("Content-Length", "0");scc.setHeader("Max-Forwards", "6");uaStatus.setStatus(REGISTERING);scc.send();uaStatus.waitUntilChanged();progressGaugeFinished = true;} catch (Exception e) {e.printStackTrace();failMessage = e.getMessage();commandAction(failedCmd, currentDisplay); return;}}}; t.start();} private void invite(final SipClientConnectionListener listener) {Thread t =new Thread() {public void run() {runGauge(); try {String host = scn.getLocalAddress();String adr = "sip:" + myName + "@" + host + ":" + scn.getLocalPort(); String toAdr ="sip:" + friendName + "@" + friendDomain + ":" + friendSipPort; scc = (SipClientConnection)Connector.open(toAdr);scc.setListener(listener); scc.initRequest("INVITE", scn); String message = "socket://" + host + ":" + mySocket; scc.setHeader("To", toAdr);scc.setHeader("From", adr);scc.setHeader("Content-Type", "text/plain");scc.setHeader("Content-Length", Integer.toString(message.length()));scc.setHeader("Max-Forwards", "6"); OutputStream os = scc.openContentOutputStream();os.write(message.getBytes());uaStatus.setStatus(INVITING);os.close(); // close and senduaStatus.waitUntilChanged(); //Thread.currentThread().sleep(4000);progressGaugeFinished = true;} catch (Exception e) {e.printStackTrace();failMessage = e.getMessage();stopGauge();commandAction(failedCmd, currentDisplay); return;}}}; t.start();} private synchronized void tearDown() {try {if (getSocketIStream() != null) {getSocketIStream().close();} if (getSocketOStream() != null) {getSocketOStream().close();} if (sender != null) {sender.stop();} if (scc != null) {scc.close();} if (ssc != null) {ssc.close();} if (scn != null) {scn.close();} if (sc != null) {sc.close();} if (serverSocket != null) {serverSocket.close();}} catch (Exception e) {}} private void openServerConnection(int socket) {Thread t =new Thread() {public void run() {try {serverSocket = (ServerSocketConnection)Connector.open("socket://:" +mySocket);System.out.println("waiting for connection socket://:" + mySocket); SocketConnection sc = (SocketConnection)serverSocket.acceptAndOpen();System.out.println("connection accepted from: " + sc.getAddress());socketIStream = sc.openInputStream();socketOStream = sc.openOutputStream();sender = new Sender(getSocketOStream()); while (true) {StringBuffer sb = new StringBuffer();int c = 0; while (((c = getSocketIStream().read()) != '\n') && (c != -1)) {sb.append((char)c);} if (c == -1) {break;} getTalkForm().append(new StringItem(friendName + ":", sb.toString()));} //while} catch (IOException ioe) {failMessage = "Cannot open server socket";} finally {tearDown();}}}; t.start();} private void openClientConnection(final String params) {receiveThread =new Thread() {public void run() {try {//open socketsc = (SocketConnection)Connector.open(params);System.out.println("Client opened connection " + params);socketIStream = sc.openInputStream();socketOStream = sc.openOutputStream();sender = new Sender(getSocketOStream()); //Loop forever, receiving datawhile (true) {StringBuffer sb = new StringBuffer();int c = 0; while (((c = getSocketIStream().read()) != '\n') && (c != -1)) {sb.append((char)c);} if (c == -1) {break;} // Display message to usergetTalkForm().append(new StringItem(friendName, sb.toString()));}} catch (IOException ex) {ex.printStackTrace();} finally {tearDown();}}};receiveThread.start();} private void send(final String message) {getTalkForm().append(new StringItem(myName + ":", message)); if (sender != null) {sender.send(message);}} private void sendBye() {Thread t =new Thread() {public void run() {runGauge(); if ((dialog != null) && (dialog.getState() == SipDialog.CONFIRMED)) {try {SipClientConnection sc = dialog.getNewClientConnection("BYE");sc.send();System.out.println("Sending BYE ...");uaStatus.setStatus(BYE);} catch (Exception e) {e.printStackTrace();}} else {System.out.println("Dialog isn't initialized. Cannot send BYE.");}}}; t.start();} private void runGauge() {if ((gaugeThread == null) || !gaugeThread.isAlive()) {gaugeThread =new Thread() {public void run() {progressGaugeFinished = false;progressGauge.setValue(0); boolean up = true;int i = 0;int c = 0; while (!progressGaugeFinished && (c < finishGauge)) {progressGauge.setValue((up) ? i++ : i--);up = ((i == 0) || (i == progressGauge.getMaxValue())) ? (up = !up): up; try {Thread.currentThread().sleep(100);} catch (InterruptedException e) {} c++;} //while if (backupForm != null) {setDisplay(backupForm);} progressGaugeFinished = true;}};gaugeThread.start();}} private void stopGauge() {progressGaugeFinished = true;} public void notifyResponse(SipClientConnection sipClientConnection) {try {boolean ok = scc.receive(1000); if (!ok) {System.out.println("Response not received"); return;} int code = scc.getStatusCode();System.out.println("Received status code: " + code); if (uaStatus.getStatus() == REGISTERING) {if (code == 200) {System.out.println("Received OK after REGISTER");uaStatus.setStatus(REGISTERED);stopGauge();commandAction(nextCmd, currentDisplay);} else {stopGauge();failMessage = "Unknown response: " + code;commandAction(failedCmd, currentDisplay);}} else if (uaStatus.getStatus() == INVITING) {if ((code >= 100) && (code < 200)) {System.out.println("Provisioning response: " + code);} else if (code == 200) {System.out.println("Received OK after INVITE");scc.initAck(); // initialize and send ACKscc.send();dialog = scc.getDialog();uaStatus.setStatus(TALKING);openServerConnection(mySocket);stopGauge();commandAction(nextCmd, currentDisplay);} else if (code == 486) { //BUSY HEREstopGauge();failMessage = "2nd client is busy.";commandAction(failedCmd, currentDisplay);} else {stopGauge();failMessage = "Unknown response: " + code;commandAction(failedCmd, currentDisplay);}} else if (uaStatus.getStatus() == BYE) {if (code == 200) {System.out.println("Received OK after BYE");uaStatus.setStatus(REGISTERED);ssc.close();stopGauge();commandAction(byeCmd, currentDisplay);}}} catch (Exception e) {e.printStackTrace();}} public void notifyRequest(SipConnectionNotifier sipConnectionNotifier) {try {ssc = sipConnectionNotifier.acceptAndOpen(); // blockingSystem.out.println("Received request: " + ssc.getMethod().toString()); if (ssc.getMethod().equals("INVITE")) {String contentType = ssc.getHeader("Content-Type");String contentLength = ssc.getHeader("Content-Length");int length = Integer.parseInt(contentLength); if (contentType.equals("text/plain")) {InputStream is = ssc.openContentInputStream();byte[] content = new byte[length];is.read(content);clientSockParams = new String(content);//parse socket connection paramsuaStatus.setStatus(RINGING);setDisplay(getRingingFrm(clientSockParams));ssc.initResponse(180); //RINGINGssc.send();dialog = ssc.getDialog();}} else if (ssc.getMethod().equals("ACK")) {if (uaStatus.getStatus() == RINGING) {openClientConnection(clientSockParams);uaStatus.setStatus(TALKING);stopGauge();commandAction(nextCmd, currentDisplay);}} else if (ssc.getMethod().equals("BYE")) {if (dialog.isSameDialog(ssc)) {setDisplay(getByeFrm()); if (uaStatus.getStatus() == TALKING) {ssc.initResponse(200);ssc.send();getTalkForm().setTitle("Client disconnected !"); try {if (serverSocket != null) {serverSocket.close();} else if (sc != null) {sc.close();}} catch (Exception e) {} ;uaStatus.setStatus(REGISTERED);}} else {System.out.println("Not a same dialog");}}} catch (Exception e) {e.printStackTrace();}} private void sendCancel() {Thread t =new Thread() {public void run() {try {ssc.initResponse(486); //BUSY HEREssc.send();} catch (Exception e) {System.out.println("Exception when sending cancel");e.printStackTrace();}}}; t.start();} private void sendAccepted() {Thread t =new Thread() {public void run() {try {ssc.initResponse(200); //OKssc.send();// save Dialogdialog = ssc.getDialog();ssc.close();} catch (Exception e) {System.out.println("Exception while sending OK");e.printStackTrace();}}}; t.start();} private boolean isIPAddress(String address) {String addrex = address + ".";char c;int digcount = 0;int numcount = 0; for (int i = 0; i < addrex.length(); i++) {c = addrex.charAt(i); if (c == '.') {digcount = 0;numcount++; if (numcount > 4) {return false;}} else {if (('0' <= c) && (c <= '9')) {digcount++; if (digcount > 3) {return false;}} else {return false;}}} return (numcount == 4);} /*** Help to keep status of application.**/class Status {private boolean changed = false;private int status = 0; public int getStatus() {return status;} public synchronized int waitUntilChanged() {while (!changed) {try {wait();} catch (InterruptedException e) {}} changed = false; return status;} public synchronized void setStatus(int status) {this.status = status;changed = true;notify();}} public InputStream getSocketIStream() {return socketIStream;} public OutputStream getSocketOStream() {return socketOStream;}} Sender.java:import java.io.IOException;import java.io.OutputStream;  public class Sender extends Thread {private OutputStream os;private String message; public Sender(OutputStream os) {this.os = os;start();} public synchronized void send(String msg) {message = msg;notify();} public synchronized void run() {while (true) {// If no client to deal, wait until one connectsif (message == null) {try {wait();} catch (InterruptedException e) {}} if (message == null) {break;} try {os.write(message.getBytes());os.write("\r\n".getBytes());} catch (IOException ioe) {ioe.printStackTrace();} // Completed client handling, return handler to pool and// mark for waitmessage = null;}} public synchronized void stop() {message = null;notify();}} Sippy_A:public class Sippy_A extends BaseUAC {/** Creates a new instance of client Sippy_A */public Sippy_A() {setUserIdentity("sippy.a", "Sippy A", 9000);setSocket(2020);//setProxyAddress("your proxy host");setFriendIdentity("sippy.b", "localhost", 9090);} public void startApp() {start();}} Sippy_B:public class Sippy_B extends BaseUAC {/** Creates a new instance of Sippy_B */public Sippy_B() {setUserIdentity("sippy.b", "Sippy B", 9090);setSocket(3333);//setProxyAddress("your proxy host");setFriendIdentity("sippy.a", "localhost", 9000);} public void startApp() {start();}} Simpan program tersebut pada direktori src seperti di atas dengan nama javacard.java dan purse.java (nama file harus sama dengan nama kelas pada saat kita membuat new project). Selanjutnya Kita kembali lagi ke  Sun Java (TM) Wireless Toolkit 2.5.2_01 for CLDC.Tutorial Cara Membuat Aplikasi GoSIP Android SUNJAVATutorial Cara Membuat Aplikasi GoSIP Android SUNJAVA3.   Di sini, kita klik Build untuk mengetahui apakah program yang kita buat sudah benar atau belum. Jika masih terdapat kesalahan maka perhatikan kesalahannya pada baris kesalahan dan lokasi kesalahan yang ditunjukan pada layar konsul. Perbaiki kesalahan program tersebut hingga selesai simpan dan ulangi Build kembali. Setelah proses build selesai jika tidak terdapat kesalahan, klik Run. Kita bisa coba jalankan aplikasi buatan kita. Langkah selanjutnya adalah membuat Package. Untuk menjalankan aplikasi ini di handphone kita harus membuat file .jad , file inilah yang nantinya akan kita pindahkan ke handphone dan kita instal di handphone.  Langkah-langkah pembuatan file .jad 
  1. pilih Project
  2. pilih Package
  3. pilih Create Package
 Tutorial Cara Membuat Aplikasi GoSIP Android SUNJAVA 
  1. Maka file .jad akan tercipta, dan file tersebut disimpan di dalam direk tori bin
Tutorial Cara Membuat Aplikasi GoSIP Android SUNJAVA  

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Cara Memblokir dan Re-direct Website Dengan Squid Proxy Server

Posted: 14 Jan 2014 06:34 AM PST

Cara Memblokir dan Re-direct Website Dengan Squid Proxy Server - Squidward Proxy server ini adalah tetangga dari Spongebob Proxy Server, begitulah kira-kira jika kita sedang dalam keadaan stress. Tapi secara Ilmiah, Squid Proxy server ini merupakan software yang mengatur hak akses internet website.   Konfigurasi & Prepare and get ready ! 1. Download squid proxy server disini 2. Salin dan Ekstrak squid di direktory C.
3. Masuk ke direktori sqiud, cari install.bat dan klik.
4. Masuk ke ETC Folder, edit squid.conf menggunakan notepad cari http_access deny all dan # didepannya menjadi #http_access deny all.
5. Cari code seperti berikut : #Default: # http_access deny all Kemudian masukkan baris perintah baru di bawahnya seperti ini : acl blokir url_regex -i "C:\squid\etc\arriadhy.txt" acl blokir2 url_regex -i "C:\squid\etc\arriadhy2.txt" http_access deny blokir http_access deny blokir2 deny_info http://intelegenci.blogspot.com blokir2 http_access allow all penjelasan : baris perintah pertama mengidentifikasi daftar dari url yang akan diblokir. baris perintah ke-dua mengidentifikasi daftar dari url yang akan diredirect baris perintah ke-tiga mengaktifkan pemblokiran daftar url website yang akan diblokir baris perintah ke-tiga mengaktifkan pemblokiran daftar url website yang akan diblokir baris perintah ke-empat mengaktifkan redirect daftar url website yang akan diredirect ke intelegenci.blogspot.com. baris perintah ke-5 mengaktifkan semua url yang boleh diakses kecuali url yang ada pada list blokir dan blokir2
6. Buat file arriadhy.txt dan arriadhy2.txt dengan isi url facebook dan yahoo untuk diblokir url kaskus dan youtube untuk diredirect.
7. Jalankan service squid, buka run dan ketik services.msc cari service squid dan klik start.
8. Atur proxy pada mozilla firefox dengan alamat 127.0.0.1 dan port 3128.
9. Lakukan uji coba buka facebook dan yahoo hasilnya tidak akan bisa dibuka seperti gambar dibawah
Mengkonfigurasi Client 1. Masuk di my network pleace dan beri ip pada NIC client 192.168.0.2 dengan subnet 255.255.255.0 dan gateway 192.168.0.1
2. Untuk menguji konektifitas lakukan ping ke dns google 8.8.8.8 bila mendapat pesan reply berarti koneksi internet sudah tersambung di komputer client. 3. Masukkan proxy pada mozilla firefox yang ada di client dengan alamat 192.168.0.1 dan port 3128
3. Buka lah youtube dan lihat dampaknya, tidak bisa dibukan kan? Ya, karena sudah di block atau berhasil di cucuk kan di client.
Kesimpulan : Proxy server squid memiliki fiture yang lebih lengkap dibanding proxy server lain, namun proxy server squid lebih rumit konfigurasinya. File utama yang digunakan sebagai enggine di squid proxy server adalah file squid.conf yang ada di directory etc, lakukan backup terhadap file tersebut sebelum melakukan konfigurasi karena bisa fatal bila melakukan kesalan konfigurasi terhadap file tersebut.

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